Devil’s Tuning Fork

Devil’s Tuning Fork was IGF 2010 Student Showcase Winner!

What if you saw the world with your ears? Devil’s Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of  dolphins, Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization.

On this project I acted as the Project Lead/Tech Lead. As the project lead, I was in charge of keeping the individual disciplines on task and the development of the game in a constant state of forward motion. As the Tech Lead, I handed out tasks to the tech team and acted as an integrator of sorts, making sure everyone’s code fit together and operated without causing problems or crashing the game. I was also responsible for implementing some of the larger systems of the game (animation pipeline, integrating the engine’s implementation of vertex buffer objects, etc.)

Platform: Windows

Links: website | download | video

Tuesday, April 15th, 2014 Games