Bio

meI  am a programmer with degrees (BS and MS) from DePaul University in Computer Game Development. During my grad degree, I taught a few introductory game development classes. Currently, I am an engineer at Industrial Toys.

Before Industrial Toys, I was an engineer at Disney Mobile. While there, I helped create Where’s My Water? and worked on fair amount of other games. I’ve also worked on an indie student game called Devil’s Tuning Fork, an IGF Student Showcase winning game.

On my own time, I’m always trying to learn new things. I’ve been dabbling in electrical engineering with the Arduino and I’m always looking into new programming paradigms/techniques/languages – which I plan to post about on this site. I love cooking, too.

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